ICoordinateCalculator<T> Interface Properties
For a list of all members of this type, see ICoordinateCalculator<T> members.
Public Properties
Name | Description | |
---|---|---|
CanSupportNativeCoordinateCalculation | Gets a value indicating whether this instance can support native coordinate calculation. | |
CoordinatesOffset | Gets an axis offset. | |
HasFlippedCoordinates | Gets a value indicating whether coordinates are flipped. | |
IsCategoryAxisCalculator | Gets a value indicating whether this is a category axis coordinate calculator. | |
IsDiscontinuousAxisCalculator | Gets a value indicating whether this is a discontinuous axis coordinate calculator. | |
IsHorizontalAxisCalculator | Gets a value indicating whether this is a horizontal axis coordinate calculator. | |
IsLogarithmicAxisCalculator | Gets a value indicating whether this is a logarithmic axis coordinate calculator. | |
IsPolarAxisCalculator | Gets a value indicating whether this is a polar axis coordinate calculator. | |
IsTernaryAxisCalculator | Gets a value indicating whether this is a ternary axis coordinate calculator. | |
IsXAxisCalculator | Gets a value indicating whether this is coordinate calculator belongs by X axis. | |
Size | Gets the viewport dimension used when calculating pixels. | |
ViewportOffset | Gets the viewport offset used when calculating pixels. E.g. for a bitmap, this is set to -1, since a 200 pixel wide bitmap will have coordinates ranging from 0 to 199. For an open space, e.g. a 3D world, this is set to 0, since a 200 'world unit' wide area requires coordinates ranging from 0 to 200. | |
VisibleMax | Gets the Max value of the axis visible range. | |
VisibleMin | Gets the Min value of the axis visible range. |
See Also